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| | == Participation == |
| | Welcome to the BotF-Wiki!<br /> |
| | Everyone is welcome to participate on this wiki as long you don't advertise, spam or begin to trouble this project in some other way.<br /> |
| | Sadly there've been some bots recently forcing to prevent users from contributing without being authorized and added to the 'elected' group by an admin.<br /> |
| | So if you want to participate, best leave a note on [http://www.armadafleetcommand.com/botf/ AFC] or contact one of the admins.<br /> |
| | Thank you! :-) |
| | |
| | ''updating the wiki has to wait till I find enough time for it'' |
| | |
| == Getting started == | | == Getting started == |
| * [http://meta.wikimedia.org/wiki/Help:Wikitext Formatting Text]<br /> | | * [http://meta.wikimedia.org/wiki/Help:Wikitext Formatting Text] |
| * [http://meta.wikimedia.org/wiki/Help:Contents User's Guide]<br /> | | * [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] |
| * [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]<br /> | | * [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]<br /> |
| To start a new page, type the name to the search box and hit the "go" button. When the page isn't available yet, you'll get a red link "create this page". If you've hit the search-button instead, you can use the red link after "You searched for" to create the page.<br /> | | To start a new page, type the name to the search box and hit the "go" button. When the page isn't available yet, you'll get a red link "create this page". If you've hit the search-button instead, you can use the red link after "You searched for" to create the page.<br /> |
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| Some mediawiki features may not be available yet cause there do exist many extensions. If you need one, just ask me. | | Some mediawiki features may not be available yet cause there do exist many extensions. If you need one, just ask me. |
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| Cause this wiki is about a game that is still protected by copyrights (as far I know), please at least leave appropriate licensing/copyright notes whenever you're uploading images like screenshots or artwork and don't blast the wiki with images, just use them where they fit. You may refer to [[BotF-Wiki:Copyrights]] that I've written to reflect this, like I've done with the [http://flocke.bplaced.net/botfwiki/index.php?title=File:Birth_of_the_Federation_cover.jpg BotF front cover]. ;) | | Cause this wiki is about a game that is still protected by copyrights (as far I know), please at least leave appropriate licensing/copyright notes whenever you're uploading images like screenshots or artwork and don't blast the wiki with images, just use them where they fit. You may refer to [[BotF-Wiki:Copyrights]] that I've written to reflect this, like I've done with the [[:File:Birth_of_the_Federation_cover.jpg|BotF front cover]]. ;) |
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| == General Game Information == | | == General Game Information == |
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| == Modding Information == | | == Modding Information == |
| <title>Adding ships with UE tutorial</title> | | Tutorials:<br /> |
| </head> | | [[How to add new ship models using UE]]<br /> |
| | | [[Large Map Generation Chart and tutorial for UE]]<br /> |
| <body> | | [[Editing Savegames]]<br /> |
|
| |
|
| </body>Hi Everyone, <BR><BR>This is a tutorial for
| | Assembler Analysis:<br /> |
| importing and exporting ship models using DCER's
| | [[List of known Dynamic Variables]]<br /> |
| Ultimate Editor (UE). <BR><BR>The new function
| | [[Library of Subroutines]] |
| can be found here; <BR>
| |
| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/85924259go6.jpg" width="596" height="479" /><br />
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| <BR><BR>This is the screen we will be working
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| with the most. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/50610349ks5.jpg" width="600" height="478" /><BR>
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| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">first
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| tutorial; How to do simple
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| replacement.</SPAN></SPAN></SPAN> <BR><BR>Select
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| "Open Ship Pack" and locate the ship packs you
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| have created or downloaded. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/80511902lg2.jpg" width="595" height="479" /><BR>
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| <BR><BR>Now just select the model on right you
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| are wanting to import. And on left select the
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| model you want to replace. And click on import.
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| And save. <BR><BR>NOTE; You may get a warning
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| message that palette is over 127 if you get this
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| message you will need to reduce palettes
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| manully. if this is not done model will not
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| display properly. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/90329946vu8.jpg" width="600" height="476" /><BR>
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| <BR><BR>Now, new model has been added and is
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| using all the same info as the model you
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| replaced. (ship stats, upgrades, cost,
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| mantinace, ect) And should have no problem using
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| and building this model in game.
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| <BR><BR>____________________________________________________________________________
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| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Second
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| tutorial; Adding model using 2 models on same
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| phaser slot.</SPAN></SPAN></SPAN> <BR>(Note:
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| this all works the same if tring to put 3 models
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| on same phaser slot). <BR><BR>Open UE and open
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| Ship Pack you want to use. (see images above)
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| <BR><BR>Before we begin just some rules;
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| <BR><BR>No model can share a phaser slot with
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| any Vanilla models. There phaser slot numbers
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| are random so errors would be common.
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| <BR><BR>Before a ship can be imported both
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| models (imported model and model selected to
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| share phaser slot) must use same scale and
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| amount of phasers. <BR><BR>You must plan out
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| what models you plan on using before making any
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| changes. <BR><BR>Example 1; <BR>Using Oberth we
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| just added this will be the slot that will be
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| used for next model imported and will share
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| phaser slot. <BR><BR>click on "rename" in new
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| window input new prefix for model (if 2 models
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| on same slot use 2 characters like "H1" here)
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| (if 3 models on same slot use 1 characters like
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| "H") <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/64181539ik4.jpg" width="598" height="478" /><BR>
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| <BR><BR>Now you will see under renamed model
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| "H1" and "Not used" spot named "H1_"
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| <BR><BR>Next, I need the scale model to match
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| scale for both models. With the first model of
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| shared phaser slot selected click on "edit
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| Scale" In new window change scale to the same as
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| model you plan on importing from Ship Pack.
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| <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/71018141zv5.jpg" width="600" height="476" /><BR>
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| <BR><BR>Now that phasers amount and scale match
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| you can select not used spot "H1_" and model you
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| want to import from ship pack "HU". And click on
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| import. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/60191711yf2.jpg" width="600" height="476" /><BR>
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| <BR><BR>and save. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/55815419ac9.jpg" width="600" height="476" /><BR>
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| <BR><BR>Now H1 model is in game working but H1_
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| model files are in game but model is not in
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| uses. <BR><BR>Note; you have also changed scale
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| of H1 model from 75% to 95% so you could change
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| scale as before to even out both models and
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| split differance to scale of 85%for both models.
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| <BR><BR>____________________________________________________________________________
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| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">third
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| tutorial; adding new not used model to
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| shiplist.</SPAN></SPAN></SPAN> <BR><BR>There are
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| many ways to add new models to shiplist I will
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| show 2 ways of added to shiplist <BR><BR>Example
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| 1 "basic" using an upgrade slot. <BR><BR>Open UE
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| and open ship stats. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/52326105qk2.jpg" width="600" height="476" /><BR>
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| <BR><BR>Now select the slot you want to use and
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| in dropdown list find the not used model you
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| want to add. and edit name, class, and any stats
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| and if it is an upgrade ect. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/10lc7.jpg" width="743" height="477" /><BR>
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| <BR><BR>And save. <BR><BR>Now you have 2 models
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| sharing the same phaser slot and working in
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| game.
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| <BR><BR>_____________________________________________________________________________
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| <BR><BR>Example 2 "Advanced" Adding model by
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| extending shiplist <BR><BR>Open ship stats as
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| before (see above) <BR><BR>Select a used model
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| that is close to the model you are adding then
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| click on "Create Copy" <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/11ea7.jpg" width="745" height="477" /><BR>
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| <BR><BR>Next you will see an exact copy of that
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| model. now it is time to edit everything. First
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| open drop down menu and locate the new ship file
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| you just added and select the tga file that use
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| that model. And then edit all stats, so that
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| model will be unique. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/12za8.jpg" width="745" height="476" /><BR>
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| <br />
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/13oj6.jpg" width="745" height="476" /><BR>
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| <br />
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/14wr1.jpg" width="745" height="476" /><BR>
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| <BR><BR>And save <BR><BR>Now you have increased
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| shiplist and added a new model.
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| <BR><BR>_____________________________________________________________________________________
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| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Fourth
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| tutorial; How to edit ship
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| scale.</SPAN></SPAN></SPAN> <BR><BR>This is now
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| a lot easier to do just go to
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| Edit->Graphics->Add/Remove Ship Models
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| then select the ship you want to edit scale on
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| and select Edit Scale. In the new window change
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| scale value to scale you want. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/15kg6.jpg" width="745" height="476" /><BR>
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| <BR><BR>And save <BR><BR>now you have edited
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| scale for that model.
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| <BR><BR>________________________________________________________________________________________
| |
| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Fifth
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| tutorial; How to change what ships are seen in
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| screensaver.</SPAN></SPAN></SPAN> <BR><BR>This
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| also been made much easier to do go to
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| Edit->Ship stats You will find a check box
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| Appers in Screensaver Just check this box. only
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| catch is there is a limit to how many ships that
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| can be used by screensaver so you might have to
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| uncheck a model you do not want to see in
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| screensaver. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/16ol6.jpg" width="745" height="476" /><BR>
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| <BR><BR>and save <BR><BR><SPAN
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| style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Sixth
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| tutorial; How to uses of behave as if built
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| by.</SPAN></SPAN></SPAN> <BR><BR>This option
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| will be rarely used by most people and has
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| limited testing. UDMIII will use this to add
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| assault command to all major races colony and
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| troop transports by selecting built by Klingons.
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| <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/17ha5.jpg" width="745" height="476" /><BR>
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| <BR><BR>and save <BR><BR><SPAN
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| style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Sixth
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| tutorial; How to select What special ships are
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| used.</SPAN></SPAN></SPAN> <BR><BR>With the use
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| of this option you can select what ships are
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| considered special ships. this was only for
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| federation but with a little hex editing this
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| also can be changed. for more info on how to
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| edit read this post. <BR><A class=postlink
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| href="http://www.armadafleetcommand.com/botf/modules.php?name=Forums&file=viewtopic&t=224"
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| target=_blank>Special ship post</A> <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/18zt4.jpg" width="745" height="476" /><BR>
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| <BR><BR><SPAN style="COLOR: blue"><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px">Seventh
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| tutorial; How to lower palettes
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| used.</SPAN></SPAN></SPAN> <BR><BR>this will
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| reduce used palette from 119 to 102. By all
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| races and minors using the same explosions
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| textures. <BR><BR>Fisrt you will need to
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| download these files; <BR><BR><A class=postlink
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| href="http://www.armadafleetcommand.com/botf/files/patches/palette.rar"
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| target=_blank><SPAN
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| style="FONT-WEIGHT: bold"><SPAN
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| style="LINE-HEIGHT: normal; FONT-SIZE: 18px"><SPAN
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| style="COLOR: red">palette.rar</SPAN></SPAN></SPAN></A>
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| <BR><BR>Download and unrar to location of your
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| choice. <BR><BR>Next open UE and add files to
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| res file from edit\Other\Files. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/44116989te5.jpg" width="598" height="472" /><BR>
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| <BR><BR>Next use add button and browse for the
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| file you just downloaded. Then add all file from
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| "gifs and hobs" folder. <BR><BR>If you have made
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| no changes to res file you can also add
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| palette.lst from "vanilla palette.lst" folder.
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| <BR><BR>If you added palette.lst you are done.
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| and save. <BR><BR>If you did not add palette.lst
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| you will need to set palette for gifs.
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| <BR><BR>With UE from edit\Graphics\Textures.
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| <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/91815284zo7.jpg" width="600" height="491" /><BR>
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| <BR><BR>Next select cbboom.gif from drop down
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| menu and select "use own palette" <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/88685179ch5.jpg" width="600" height="492" /><BR>
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| <BR><BR>next repeat last step with cgndexp.gif,
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| csboom.gif, cshock.gif from drop down menu.
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| <BR><BR>Next select fbboom.gif and click on
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| remove. <BR>
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| <img src="http://www.armadafleetcommand.com/botf/files/images/shiptutorial/47663158vq4.jpg" width="600" height="494" /><BR>
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| <BR><BR>next repeat last step for fgndexp.gif,
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| fsboom.gif, fshock.gif, hbboom.gif, hgndexp.gif,
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| hsboom.gif, hshock.gif, kbboom.gif, kgndexp.gif,
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| ksboom.gif, mbboom.gif, mgndexp.gif, msboom.gif,
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| rbboom.gif, rgndexp.gif, rsboom.gif, rshock.gif.
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| <BR><BR>Next click on trim palette list and
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| save. <BR><BR>That is all I have for now, I hope
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| this tutorial helps
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| <BR><BR>thunderchero</TD></TR>
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| <TR>
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| <TD class=genmed height=40
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| vAlign=bottom><BR>
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