Difference between revisions of "Black Hole"
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== Modding == | == Modding == | ||
− | The minimum safe ship speed can be found starting at '''0x17882C''' (double - 8 bytes). | + | The minimum safe ship speed can be found starting in ''trek.exe'' at '''0x17882C''' (double - 8 bytes). |
− | The probability of destruction for each ship type can be found starting at '''0x6B1E0''' (40 bytes?) or asm 46BDE0. | + | The probability of destruction for each ship type can be found in ''trek.exe'' starting at '''0x6B1E0''' (40 bytes?) or asm 46BDE0. |
== References == | == References == |
Revision as of 07:32, 1 August 2009
Contents
In-Game Text
The gravity well caused by the Black Hole makes sensor readings of this sector unreliable. Starships in this sector may be destroyed if they drift too close to the event horizon.
Notes
Only ships with speed 1 can be destroyed by a black hole. Outposts and Starbases will not be destroyed if successfully completed.
The chance of destruction is dependent on the type of ship:
Ship Type | Chance |
---|---|
Scout | 95% |
Destroyer | 80% |
Cruiser | 15% |
Artillery | 10% |
Battleship | 5% |
Colony Ship | 50% |
Troop Transport | 70% |
Modding
The minimum safe ship speed can be found starting in trek.exe at 0x17882C (double - 8 bytes).
The probability of destruction for each ship type can be found in trek.exe starting at 0x6B1E0 (40 bytes?) or asm 46BDE0.